In the fight against childhood obesity, video games are often seen as the enemy.
But a new study by researchers at the George Washington University School of Public Health and Health Services (SPHHS) suggests that certain blood-pumping video games can actually boost energy expenditures among inner city children, who tend to be at the highest risk for becoming overweight.
“A lot of people say screen time is a big factor in the rising tide of childhood obesity,” says lead author Todd Miller, PhD, an associate professor in the Department of Exercise Science at SPHHS.
“But if a kid hates playing dodge ball but loves Dance Dance Revolution why not let him work up a sweat playing E-games?”
Miller and his colleagues recruited 104 kids in grades 3 through 8 from a public school in the District of Columbia.